When the rotation of an object changes, the Y component does not operate in the same range as X and Z??
I created a jsfiddle showing the issue:
I need to retrieve the value of Y in the same range as the X and Z does, but for some reason it only holds a value half of that and also in a strange pattern… It seems to have the peak of its value when 90/-90 degrees from the starting rotation, and then goes back down to 0 as it goes towards the 180 degree position… How can I fix this???