Wrong colors in transparent materials when using EffectComposer (post-processing)

You can see how three.js does this here …

… though your code also looks reasonable to me, and may be fine.

Perhaps it’s better to continue the investigation on your app in the other thread (Weird EffectComposer result - #5 by electric.cicada), I think it is a different issue, and I’ll follow up there.

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