I’m trying to get world space texture coordinate for instanced meshes, it works for individual objects but not for instanced meshes.
W_Pos = (modelMatrix * vec4(position,1.0)).xyz;
individual objects
instanced
Any Help?
I’m trying to get world space texture coordinate for instanced meshes, it works for individual objects but not for instanced meshes.
W_Pos = (modelMatrix * vec4(position,1.0)).xyz;
individual objects
instanced
Any Help?
Maybe this:
W_Pos = (modelMatrix * vec4(position,1.0)).xyz;
W_Pos = (instanceMatrix*vec4( W_Pos, 1.0 )).xyz;
Or this:
W_Pos = (instanceMatrix* vec4(position,1.0)).xyz;
W_Pos = (modelMatrix * vec4(W_Pos,1.0)).xyz;
or this: W_Pos = vec3(modelMatrix * instanceMatrix * vec4(position, 1.));
im super dumb lel
i remember reading it in the docs but completely forgot
Thnx for the answer!