I understand that best is relative, so i left it like that.
I read this small article:
And from what is says, it seems that STL is a poor model choice.
It says that it does not support materials and textures, which i don’t know if it is an intrisic property of STL, but you sure as hell can load them with three.js
But STL wins, in term of file size.
So according to your experience, which is the model type that you prefer working with?
Any upsides or downsides? Any advantages in term of code simplicity, code size, or differences in properties?