WebXR Touch Input

I am trying to modify the hit test example in the documentation and wanted to add an ability to touch on the spawned cylinder to remove it, I was not able to get it to work and later found this thread in the forum.

As far as I understood, except for the select operation of controller, it is not possible to emulate any touch events during AR session with camera feedback in the background. Or if it’s somehow possible to do this, could you show how?

That is correct.

Thank you for the quick reply. That’s quite bad that it is not possible, this limits the possibilities of things could be done with it quite a lot.