WebXR Camera Height

Can someone point me to an example of the latest threejs where the camera height is modified from the default in WebVR? I cannot seem to get it to work. I tried attaching the camera to a node and moving that node and it doesn’t budge.

Well now it seems to be working!

this.user = new THREE.Group();
this.user.position.set( 0, -1.6, 0 );
this.scene.add( this.user );
this.user.add( this.camera );
1 Like