Usecase for threejs?

If you define the geometry yourself, you can deform it at will.

I have not yet experimented with loaded models.

Examples from my addons:

https://hofk.de/main/threejs/sandboxthreef/basic%20examples.html
https://hofk.de/main/threejs/sandboxthreef/examplesTHREEf%20r90.html
https://hofk.de/main/threejs/sandboxthreeg/MagicSphereTHREEg.html

https://hofk.de/main/threejs/sandboxthreeg/MagicBoxTHREEg.html (examples 16, 17 react to mouse movements)

Addon. Produces almost infinite many time-varying geometries with functions


added:

The basic geometries of three.js can also be modified.

https://codepen.io/hofk/pen/eWdZMb


in German, but easy to translate
https://hofk.de/main/threejs/skeleton/03_skeleton.html
https://hofk.de/main/threejs/skeleton/03_skeleton_debug.html

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