Hello!
I’m working on a project where I’m trying to switch up the background from a 3D model to an image in HDR format. I’m not quite getting the results I’d hoped for.
It’s dark and unrealistic.
I’d really appreciate it if you could take a look at the HDR file generation and the code implementation to see if there might be a little hiccup somewhere.
I would really appreciate your help.
After loading the HDR, do you set texture.colorSpace = THREE.LinearSRGBColorSpace;
Thank you.
but it is still not working.
how can I create and use the realistic HDR Background?
Thank you for your help
Can you create a jsfiddle or codepen showing your issue?