Try this edited model. model.json (1.2 MB)
Open it in threejs editor
Here’s the result:
Note: Materials are applied only for the parts that have textures on it. You’ll need to add materials for the rest of the parts. Once done use THREE.ObjectLoader
instead of THREE.JSONLoader
to load it in your application.
Additional tip: There seems to be a lot to subobjects with same materials and texture. The performant way would be to have all object merged as single objects