For tree without transparent:
new THREE.MeshLambertMaterial({ map: texture, transparent: false, alphaMap: alphaTexture, alphaTest:0.5,vertexColors: THREE.VertexColors })
1 Like
For tree without transparent:
new THREE.MeshLambertMaterial({ map: texture, transparent: false, alphaMap: alphaTexture, alphaTest:0.5,vertexColors: THREE.VertexColors })