We are currently working on scaling, moving, and rotating an image in our viewer using TransformControls. The viewer has a simple setup that includes an orthographic camera and OrbitControls for easy panning and zooming.
However, we’ve noticed that using the UI doesn’t work well. It looks like it doesn’t get when the mouse is over the UI all the time. When we zoom in it does seem to work well. But when zoomed out it looks like detects it at the wrong time, is there a way to fix this?