Well, I asked about your result. But thanks for the reference image.
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Above one is the result image i am getting currently, i think shadermaterial is having issue may be.
Is it? Just a rhetorical question.
Anyway, from your point of view, do I have to build a model, shown on your picture, by myself, and apply that ShaderMaterial
to make it look like on the reference picture?
To be clear, I won’t do your job for you. I can just show a direction to move.
Moreover, I still have no idea what final result has to look like.
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Okay, Thank you for your help and guidence @prisoner849 .
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Sooner or later, you’ll come to the idea, that it would be great to enhance model’s material, instead of the using of ShaderMaterial
.
Here is an example, how you can do it.
Demo: https://codepen.io/prisoner849/full/vEEwGYx
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Thank you @prisoner849