I have this pastebin, where i try to select a face, and change its texture into another one, but when i click on the cube, the error in the title came up. What am i missing?
Update: posted a screen of the error here
I’ve adapted most of your code in this fiddle: https://jsfiddle.net/kvszg80d/
I’m unable to reproduce the issue. Please update the live example so it demonstrates the error.
I found out that the error in my code was in the following instruction:
var materialTemp = new THREE.MeshBasicMaterial({ map: materials[0] });
changing it into:
var materialTemp = materials[0];
Basically what I am doing is to create a geometry with the same properties of the face intersected by Raycaster, apply to it a new texture and overlapping onto the selected face. But i encounter the following problem:
- Screen: the texture is not covering the entire face, but only a triangle (there are 2 triangle per face).
- When i rotate the cube, new texture tremble slightly, revealing the old texture.
How can i fix these two?