lerping is easy and fast, looks a bit bland: Camera pan - CodeSandbox
react-spring has real spring physics: React Three Fiber Documentation
const props = useSpring({ scale: active ? 1.5 : 1 })
return (
<a.mesh {...props}>
<boxGeometry />
...
basically you can use anything the eco system has to offer. you treat meshes the same way you’d treat a div.