Three.js obj model loading freezes the Canvas until load is complete

PROBLEM SOLVED

Much thanks to @donmccurdy on this thread: https://discourse.threejs.org/t/gltfloader-oop-pattern/4147/9 and a few others

My game now loads damn near instantly with HUNDREDS of models. This is absolutely amazing.

Don – that object caching thing you did… mind blowing in it’s power in simplicity. Thank you a thousand times over.

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