Three js files loaded twice

is this normal thing ? In devtools its shows that files loaded twice

my js file:

import * as THREE from "https://cdn.skypack.dev/three@0.129.0/build/three.module.js";
import { OrbitControls } from 'https://cdn.skypack.dev/three@0.129.0/examples/jsm/controls/OrbitControls.js';
import {GLTFLoader} from "https://cdn.skypack.dev/three@0.129.0/examples/jsm/loaders/GLTFLoader.js";
import {GUI} from 'https://cdn.skypack.dev/three@0.136.0/examples/jsm/libs/lil-gui.module.min.js';
   loader.load(
        '/d3dcont/FB180-21.glb',
        function (glb) {

            object = glb.scene;
           
            object.traverse((chi)=>{
                if(chi.isMesh){
                    
                   
                    if(chi.name=="Text001_1"){
                        //chi.visible=false;
                        chi.material.color.setHex(0x000000);
                    }
                    else{
                    chi.castShadow=true;
                    chi.receiveShadow=true;
                    }
                }
            });
            glb.scene.position.y = 0;
            glb.scene.rotation.y=5;
            
            scene.add(object);
            

            isObjloader = true;
            
            progCont.classList.remove('loading-state');
            progCont.style.display = 'none';

           
        },
        function (xhr) {

            progValue.innerHTML = Math.round(xhr.loaded / xhr.total * 100);
            progbar.value = Math.round(xhr.loaded / xhr.total * 100);

        },
        function (error) {
            console.error(error);
        }
    );

Yes. cdn files contain path to other files and loading it.

Not sure asking the same question twice will solve it…

Change this…

To this…

https://cdn.skypack.dev/three@0.129.0/examples/jsm/libs/lil-gui.module.min.js

As @donmccurdy pointed out in the previous post, you’re better off using an import map over direct imports from cdn…

Although this has been marked as solved the true solution has been given by @manthrax here…