I get a plane equation， ax + by + cz + d = 0，a，b，c，d is known，How can I render this plane?
What have you tried so far?
I now know how to add a plane, but if the plane equation is tilted, I don’t know what to do.
ax + by + cz = d is the so called scalar notation. In order to use THREE.Plane, you need the following:
p · n = d which is called the vector notation. In this form, n = [a, b, c].
If you know
d, it should be possible to create an instance of
THREE.Plane and then use THREE.PlaneHelper in order to visualize it.
thank you very much
thanks, i see
If I want to create a plane through
MeshBasicMaterial, what should I do.because I want to use
Raycaster to get the focus with the plane to complete my needs
If I got you correctly, then you can use
.ray property of
THREE.Raycaster() and its