Texture wrapping Mode no repeat/no hold?

According to the manual, we have 3 texture wrapping modes:

THREE.RepeatWrapping
THREE.ClampToEdgeWrapping
THREE.MirroredRepeatWrapping

https://threejs.org/docs/index.html?q=texture#api/en/constants/Textures

But i don’t want to repeat the texture or hold the last pixel. Unfortunately, this mode does not seem to exist.

I have tried to use THREE.RepeatWrapping with repeat.set(1, 1), but the texture is still repeating along the surface.

How can I archive that in threejs?

Thanks

Please show with a screenshot the current and expected result. I’m afraid it is not yet clear what you are looking for.

I think Johnatan means that

It’s “no wrap” mode. No border pixel are stretched, no repeat, nothing – just image. As far as i know glsl supports this type of wrapping.

Is there any chance, that Threejs will supports that type of wrapping?

THREE.NoWrapping?