According to the manual, we have 3 texture wrapping modes:
THREE.RepeatWrapping
THREE.ClampToEdgeWrapping
THREE.MirroredRepeatWrapping
https://threejs.org/docs/index.html?q=texture#api/en/constants/Textures
But i don’t want to repeat the texture or hold the last pixel. Unfortunately, this mode does not seem to exist.
I have tried to use THREE.RepeatWrapping with repeat.set(1, 1), but the texture is still repeating along the surface.
How can I archive that in threejs?
Thanks