I tried, but it didn`t really help. What are the best filters for textures in threejs ? What do you suggest? I want to get the best quality possible.
Thanks
No, still not better.
I found a solution doing it differently.
I used a PIXIJS-App where I loaded the background and the mask, and then added threejs
as a canvasTexture into it.
With that setup, the mask and the edges look more smooth.