Hi.
Installed SpotLight on scene. Gave a target for the light. Then I installed SpotLightHelper and there was a problem: SpotLightHelper looking in the wrong direction!
var targetObject = new THREE.Object3D();
targetObject.position.set(40,0,6);
scene.add(targetObject);
var spotLight = new THREE.SpotLight(0xffffff, 1, 50, THREE.Math.degToRad(30), 0.1, 2);
spotLight.power = 2000;
spotLight.position.set(20,6,3);
spotLight.target = targetObject;
scene.add(spotLight.target);
var spotLightHelper = new THREE.SpotLightHelper(spotLight);
scene.add(spotLightHelper);
scene.add(spotLight);