this.euler=new THREE.Euler(0, 0, 0, ‘YXZ’)
this.euler.setFromQuaternion(this.g.camera.quaternion)
what does “setfromquaternion” mean?
this.euler=new THREE.Euler(0, 0, 0, ‘YXZ’)
this.euler.setFromQuaternion(this.g.camera.quaternion)
what does “setfromquaternion” mean?