Simple question maybe, but I’m stuck on it… I want to invert the scene z axis, currently “forward” in my sketch is negative, which is confusing me as I store everything via which quadrant they’re in.
This is currently not possible. You would need a configurable
forward property for this. The following PR would be definitely interesting for your. Unfortunately, it was closed because it’s a breaking change for the library:
ah ok, I was wondering if I was crazy, inverting the camera, up property, etc to no avail.
I think my solution is to switch my use of the y and z axis; x and y relate in the ‘clockwise’ way I want