Show a custom marker (instead of mouse) when using PointerLockControls

Hi guys, any example around on how to show a custom marker when using PointerLockControls? The mouse is hidden when entering pointer lock, I would like to have a marker visible where the camera is looking to shoot rays for interaction.

Solved with css without threejs, you can just put a div in the center of the canvas:

let divTarget = document.createElement(“div”) = “5px” = “5px” = “red” = “absolute” = “0” = “0” = “0” = “0” = “auto” “99”

Yeah, using CSS is one possible approach. Another option is to render a sprite at the center position of the screen.