Good afternoon
I’m looking for a forum in Spanish, if you can advise me I’d appreciate it.
While I’m giving you my query, create a character with cylinder and sphere shapes in the Three.js editor. The bodies are a group with cylinders and the head is another group with spheres and other objects. I saved it as GLB and loaded it into my project correctly.
The problem is when I want the head to move saying yes, that is, I want the head to turn looking up and then down. I already have the movement of no, and I can turn my body. But when I try to rotate the head it leaves the body following a center that I have not been able to change.
Good afternoon…
I was studying the examples and applied the topic of loading the glb object and separating the elements into different groups and then adding everything to a common group.
The result is the same as the head leaving the body. Did I miss something or is the glb object poorly made?
I share the model and the code made.
Good night.
Thank you very much jrlazz, this works perfect
I didn’t know this strategy, I’m going to study it more to know it.
I share how I made everything work thanks to your contribution.