Hi! I’m able to make it work selective bloom in my scene using this library:
I have my gltf models imported as .jsx import { Model as Roof01} from './models/car.jsx'
Using drei imported, but can’t make the Model to bloom only the Meshes i create.
I alredy try to useRef inside .jsx but still getting error :
postprocessing.esm.js:4781 Uncaught TypeError: Cannot read properties of undefined (reading ‘enable’)
I got stuck sorry, but not sure how to assign and get acess to the geometry if my model is on .jsx format.
alredy try to assign it inside the .jsx and in app.js trying to add the material, but still getting a bunch of errors.
how can implemented to my .jsx model?