Hello I want to access text object outside of loader function
The code looks like this
var mainText; const loader = new THREE.FontLoader(); loader.load( 'Inconsolata_Regular.json', function (font) { const color = 0xffffff; const matLite = new THREE.MeshBasicMaterial( {color: color,transparent: true,side: THREE.DoubleSide} ); const message = "My Text"; const shapes = font.generateShapes( message, 10 ); const geometry = new THREE.ShapeGeometry(shapes); geometry.computeBoundingBox(); const xMid = - 0.5 * ( geometry.boundingBox.max.x - geometry.boundingBox.min.x ); geometry.translate( xMid, 0, 0 ); var mainText = new THREE.Mesh(geometry, matLite); scene.add(mainText) shapes.push.apply( shapes, holeShapes ); } );
and i want to access mainText in moveCamera function bu that doesnt work. Nothing seems to exit this loader function i have tried defining text variable that i assigned some string in the function and then console.loggging that variable but that didnt work either and I have no idea why.