But As you can see it gets scaled so big that the image is magnified too much. I want to scale it down a little bit but I can’t find any handle that I can adjust. How can I adjust the scale of the skybox?
Some contexts:
I use unusual camera setting. low FOV(15) and high near(100) and far(100000) which is almost like an orthographic projection.
The CubeTexture is HDR(RGBE) format.
Side question: Where should I post questions? StackOverflow or Discourse?
you can make it a literal box. with normals flipped inward (or back side mode set on the material). then you can scale this box as much as you want, but since it will not be centered at the camera - there will be distortions (so maybe use a sphere instead)
You are suggesting widening FOV or making my own skybox. The former is not an option for me and the latter I want to avoid. Do you mean I can’t scale the default skybox(scene.background)?