Consider the following:
- In the scene, i have multiple meshes, Boxes, Spheres… they can be any shape…
- i have a texture which i want to apply on each mesh but as a single texure like in the picture.
one way i tried to do this is by spotlight with map texture, like this official example:
https://threejs.org/examples/?q=spotl#webgl_lights_spotlight
but its not the best way to so i guess.
is there any way in three.js to apply textures to multiple meshes like that? any help counts!