S_M
January 21, 2024, 2:55pm
1
Hi there,
my first post here. I have compiled a little game to experiment with three.js, typescript, gamepad etc. You can play it on mobile, desktop, smart tv with keyboard and gamepad.
Runny Bunny is a cheeky little bunny who often has things going wrong. Let's put it this way, he's not the brightest candle on the cake. But as the saying goes: If you don't have it in your head, you have it in your feet. Help Runny Bunny sort out...
Github: GitHub - smeraner/runny-bunny
Weather is randomly selected. Daylight time is considered as well.
Happy about any feedback and suggestions to improve.
Enjoy!
3 Likes
Thank you for posting your game. It is somewhat addictive. Reached level 9 where rolling became too fast. Possible suggestions for improvements are:
make the road texture more consistent (now the side part is scaled differentrly)
allow mouse control and faster user interaction (sometime in high levels there is a tree, an egg, a tree and the bunny cannot move that fast)
add shadows
make the obstacles move left-right (to make gaming harder)
However, my sincere wish is that you have different topologies of the road – not just a cylinder, but a tube, a torus, a knot etc.