Hi, I’m having a hard time rotating a mesh group, when I change the rotation of a group it rotates around the origin O as picture below.
Is there any way to rotate only around the center of the group?
Can anyone help me?
Update: Sorry for the confusing question, the rotation of picture 1 is (x: 0, y:0, z:0) when I set the rotation of z as 45 degrees, it becomes picture 2. (The number 0 and the group of small squares are individual objects)
To rotate a single group about its origin, see this.
I’m a little confused though because you’re talking about “a group”, then about “these groups”. And a (one) group in 2D has 2 components to its origin, x and y, so you can’t specify a group’s (or mesh’s) origin by just one number. In 3D that’s even 3 components: x, y, z.
Assuming you are talking of one (1) group consisting of three meshes, you’ll have to specify which point you’ll want to consider to be the center of that group.