I am trying to ad a postprocessing rgb shift direction something like in this example the only issue that I have is that I want the distortion to be based on the mouse “direction” right now in the example it is distorting to the left and bottom…
I figured it out Start
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Maybe you could consider adding a smooth interpolated cursor effect using the lerp
function? In my opinion, this reaction on the cursor is a bit too wild…
It is using a lerp but I guess it need more fine tunning.