You can use these functions to place objects relatively to the viewport size (by multiplying the position, it’ll act similarly to “%” in CSS.)
mjurczyk
2
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| How can I fit a 3D model within the bounding area of an orthographic camera? | 1 | 702 | October 7, 2023 | |
| Threejs mobile responsiveness | 4 | 3870 | April 8, 2021 | |
| Responsive renderer with limits | 25 | 8871 | March 30, 2021 | |
| Object that resizes based on the viewport size | 0 | 677 | May 20, 2022 | |
| Keeping an object scaled based on the bounds of the canvas (really battling to explain this one) | 14 | 19566 | January 12, 2024 |