Is there a good and up to date example about refraction? So far I found only this one but is using version 60. https://stemkoski.github.io/Three.js/Refraction.html
Thanks in advance
Is there a good and up to date example about refraction? So far I found only this one but is using version 60. https://stemkoski.github.io/Three.js/Refraction.html
Thanks in advance
There are quite a few in official examples -> https://threejs.org/examples/?q=refraction
(Keep in mind - afair someone mentioned Refractor
works only on flat surfaces. So if you’d like to do refraction as on the example you sent, you probably need to use cube maps with mapping.)
The pendant to the Stemkoski example is:
https://threejs.org/examples/webgl_materials_cubemap_balls_refraction
THREE.Refractor
provides real-time refractions for flat surfaces and is more expensive than just using an environment map with CubeRefractionMapping
.