I feel like this is going to be just something dumb I’m doing and I hate even ask, but I’ve spent too much time on this and there’s no shame in asking the experts for help, right?
I hope it’s ok to just link to my question on StackOverflow. I can copy/paste/format it here if that’s better, just let me know.
The basics, though:
I’m using jcastro76’s fork of peterqliu’s threebox but barring a bug in one of those, it still seems like a core THREE thing. I’ve tried every method of scaling a 3D model (after loading) that I’ve seen mentioned or found by doing a console.dir() dump of the object to see what was available and none of them change the size of the 3D model.
[three.js - Mapbox/threebox Changing Scale On Existing 3D Object Not Working - Stack Overflow](https://)
I see notes about scaling being a multiplication of the size of the object so 1.0 would be “same as the existing size”. So I tried 10 and 100 for all three values of with defaultModel.scale.set(x, y, z) and still nothing.
I know it’s something stupid… please enlighten me on my stupidity. Thanks in advance!
-Trevor