I’m trying to reshape a geometry by dragging its vertices, at first the raycaster works as intended and intersect perfectly with every geometry points, but if I drag a point updating the geometry the raycatser don’t intersect with it anymore and I have to move the camera around zoom in/out to get it to intersect again.
Here is a jsFiddle with a simple four points geometry to illustrate the problem, if you drag any point the raycaster won’t intersect with it unless you move the camera around.
PS: (Not related) In the fiddle the orbitControl trigger after enabling/disabling it, I don’t have this problem with my actual code, tried to fix without success.