is it possible use r3f with GPUComputationRenderer? i dont get the same result if i use r3f or just js version, i have the same code in both but i dont know what is react doing, the result is not the same as in js version
generally react cannot change the outcome and it doesn’t change anything in threejs. anything you can do in threejs you can do in fiber. but the code is too complex for me to understand, there has to be a difference, or something you forgot.
well there is for sure. i struggled a lot trying to untangle vanilla projects, it’s a soup of code and it’s so easy to miss that one critical thing that throws everything up in the end. you’ll find it.