Using R3F and looking to build an Array of different GLTF objects then clone/add these into the scene. Any help is much appreciated!
Based on a global state eg. [20,50,60] I would like to add the GLTF models that represent 20, 50, 60 to the scene. As this array updates I would like the models to update to reflect the change. eg now [30,50,50].
Build an Array of objects with parameters eg. The model and position will be variable.
again, i don’t understand the problem, maybe it’s my bad english. i think you need to rephrase it, and specifically describe the problem you can’t solve.
sorry , im newbie in this field , so i want to ask that im using your method to load 3D object is there a way to adjust its props to make it re render use setState , for ex : i have an array with 3 bulbs load with that i got bulbs with key 1 2 3 , now i want to change only bulb 1 material to represent it was on .
thank you .