I’ve got a camera that I adjust the position of by lerping the postition and slerping the quaternion to a target camera.
This works (albeit imperfectly) but the thing I don’t understand is whilst the camera position/rotation appears ok, if I inspect the values, some of the camera quaternions are negative values of the target ones.
Not really understanding quaternions, I can’t be sure if this is causing some of the other issues I’m trying to resolve - can anyone advise?