My agency is investing time and money developing a game using webgl. I have a lot of experience with software development and after 15 years I will be able to invest in my dream of creating a game.
My concern is with the piracy of our 3D models, codes, textures, etc.
Has anyone here ever stopped to think about it, create something? Can you clarify how to deal with this concern?
Your question was already discussed multiple times, e.g.:
I apologize if this is a stupid question. I’ve only recently stumbled upon Three.js – props btw, this is an amazing project.
I’ve got a client who is curious about making an animation viewer. I’m wondering how others have gone about this, with security in mind. My client sells animations, and my main question is, how does one prevent people from ripping the object/animations from the player? Surely the object itself is loaded into memory in order to display client-side?
I’m building a marketplace for 3d assets and I need to have a 3d viewer that allows the user to view the 3d models before downloading, but I need the files to still be protected to where they can’t be downloaded.
This question continues the security discussion from
Let’s say, you have protected your files from being directly downloaded (by encryption or another technic), there is still the possibility for someone to get the objects geometries from webGL buffers.
What can I do to protect geometries from being copied?
To my knowledge, it exists no standard solution to this problem, but it exists approaches to alter the data and make it unsuable if stolen; almost like protecting an image file with w…
I have a question about obfuscating the path to the OBJ source file.
Since we want to display 3D graphics of our customers, but want to prevent these graphics from being stolen or used by others, I am now looking for a good solution with Three JS.
What are the current best practices here? Or do I have no chance to protect my models from “criminals” as soon as I want to display them on the surface?
I am grateful for every tip & trick
I’m not sure there is anything left to add to the existing topics.