Hello.
I’m building a simple scene with multiple particles (points)
It works great in browser, but not in VR.
When I try it in VR some strange distortion appears on sides.
To see it you need to look at specific angle.
Here is a simple demo:
And some screenshots:
[UPD]
I’m using Oculus Quest 2
threejs r137
The scene is rendered OK in WebXR emulator