let texture = new THREE.TextureLoader().load( 'http://www.abc.com/sunflower.png' );
let flwmtl= new THREE.MeshBasicMaterial( { map: texture ,opacity: 0.8, transparent: true } )
let gflw= new THREE.PlaneGeometry(6,6,1,1)
let flower = new THREE.Mesh(gflw,flwmtl)
I have my flower, but I also have the black rectangle of the planegeometry. But my png is transparent, I’m sure that.
How to remove the black rectangle of the planegeometry. I just want it be transparent.
https://jsfiddle.net/8zd4bxj0/
Actually, I can’t access to your website, maybe blocked by the GFW…
Could you please copy it here? Or I will manage to access it.