Hi, I want to create a murmuration out of paper cranes. Upon hovering over a bird, I want the bird to stop. Once the bird has been clicked, I want it to unfold into a flat piece of paper.
Can anyone please give me suggestions as to where to start?
Hi, I want to create a murmuration out of paper cranes. Upon hovering over a bird, I want the bird to stop. Once the bird has been clicked, I want it to unfold into a flat piece of paper.
Can anyone please give me suggestions as to where to start?
Looks like a candidate for modeling the crane in Blender, setting up in advance 2 animations: one for flying, the other for unfolding. Later you define the logic in three, like this three.js examples
You may want to look at the gpgpu birds gltf example embed the necessary animations from blender (or similar) inside the gltf file and keep track of indexes to pause the flight animation on the instance clicked and run the unfolding animation on the instance in question, the logic may be a bit more complex than my naive description but this should serve as a starting point.
thank you! I think I will do just that