What I’m expecting to do:
Get the position of the model
Move the camera to this position on 0.5 distance.
Camera look at the position.
What I have:
I get the position of the top part of the model.
I’m moving the camera to position,
var tween = new TWEEN.Tween(camera_position).to(position, 100);
but it’s looking wrong (It’s get inside the middle part of model).
When I’m loading it inside the three js viewer and check position - it’s correct (on center of mesh)