Orbit Control scroll slowing down until it can't be scrolled anymore

I think there are too many ways to approach this issue, but I cannot advice what would be the best for your specific case.

  • changing zoom speed depending on the distance
  • changing the target, so instead of zooming, you will be moving
  • using another controls (e.g. FlyControls)
  • modifying the zooming/dollying function in the source code
  • providing your own zooming function (if OrbitControls allows this)
  • writing your own controls
  • dynamically changing the minimum and maximum distance (and keep them equal, thus forcing the camera to make larger or smaller steps)
  • searching for similar questions as they might have solutions that work for you (example)