Opacity on intersect mesh

Hi all,

i tried to set opacity on intersect mesh, but in a certain position it is not transparent like in the video below, why does that happen?

It likely has something to do limitations of rendering transparent objects (ie. when you’re rotating the camera, intersecting back-faces of one sphere are hidden and forward-faces of the other are shown.)

Take a look here. Transparency of the opaque sphere changes every second - you can see that when both spheres are transparent, and one has opacity set to 1, the front one entirely overlaps the other one.