No ExtrudeGeometry when parseGeometries is called using the RaytracingRenderer

I’m trying to add a raytrace renderer to
I’ve been able to add the sample scene in the raytrace.html example. However most of my geometry uses Extrude. The RaytraceWorker calls parseGeometries that has most THREE.js geometry types in a switch list. Unfortunately Extrude is not one. However, latheGeometry is included and this would seem to be more complex. Could you guide me in creating a case statement for the ExtrudeGeometry option?

What line in this code are you talking about?

Fixed the UVGenerator simply by switching to the non-minimised library where the parameter names made it obvious. And changed my path code to use the latest version of THREE.path which switches actions to curves.