Hello everybody,
I have a problem. I create multiple rectangles and multiple spheres and group them together to export to other platform but for some reasons only one rectangle and one sphere is shown. Any help is greatly appreciated. Thanks in advance.
const geometry = new THREE.BoxGeometry(1,1,6);
for (var i = 0;i<50;i++){
var mesh = new THREE.Mesh( geometry, material);
mesh.position.x = ( Math.random() - 0.5) * 120;
mesh.position.y = ( Math.random() - 0.5) * 10;
mesh.position.z = ( Math.random() - 0.5) * 50;
mesh.rotation.y = Math.random();
mesh.scale.setScalar( THREE.MathUtils.lerp( 1.5, 3, Math.random() ) );
}
const geometry2 = new THREE.SphereGeometry(1,1,6);
for (var i = 0;i<50;i++){
var mesh1 = new THREE.Mesh( geometry2, material);
mesh1.position.x = ( Math.random() - 0.5) * 120;
mesh1.position.y = ( Math.random() - 0.5) * 10;
mesh1.position.z = ( Math.random() - 0.5) * 50;
mesh1.rotation.x = Math.random();
mesh1.scale.setScalar( THREE.MathUtils.lerp( 1.5, 3, Math.random() ) );
}
mesh.updateMatrix();
mesh1.updateMatrix();
const group = new THREE.Group();
group.add(mesh);
group.add(mesh1)
scene.add(group)