Hello! I was wondering if anyone would have a way to make a geometry that would in essence be a wedge of a sphere. It would have some delta theta/phi, map out four corners, and four lines going back to the origin. It would also have some start and end radius.
similar to this picture here
I was thinking of possibly using the section of two spheres and connecting them with four lines?
Actually, I stand corrected. Only two of the four sides are rings, the other two are not planar. So, my new suggestion is to use a spherical cube – this is a cube which Cartesian coordinates that are interpreted as spherical coordinates that are then converted to Cartesian coordinates. It sounds complex, but it was easy to write.