Dear all
When I use LoadingManager…should I use it in both in MTLLoader and OBJLoader ? Or only OBJLoader is enough ?
In the following code Example… I use MTLLoader(loadingManager); and new OBJLoader2(loadingManager);
{
const mtlLoader = new MTLLoader(loadingManager);
mtlLoader.load(‘https://penghu.info/3D/3D/TestJanet.mtl’, (mtlParseResult) => {
const objLoader = new OBJLoader2(loadingManager);
const materials = MtlObjBridge.addMaterialsFromMtlLoader(mtlParseResult);
objLoader.addMaterials(materials);
objLoader.load(‘https://penghu.info/3D/3D/TestJanet.obj’, (root) => {
scene.add(root);
});
});
}