I’m trying to get along with three.js and it went quite well till I’ve tried to load my custom obj object with mtl.
It looks like it loads ok, but I can’t see any result on page. It is bearly visible on a 2K screen, but nothing is visible on standar 1080p FullHD.
Showcase can be found Here
Probably it depends on ratio as the textures file is over 8000x8000 pixels.
Any thoughts how to fit this object on screen ?
You can automatically center the object and adjusting camera parameters by using an approach outlined here: